Head to head
FIFA 22 vs Kanjozoku Game Racer

FIFA 22
~3.7k daily · 2.7k – 5.2k
Last measured Nov 10, 2026

Kanjozoku Game Racer
~1.3k daily · 300 – 3.8k
Last measured Nov 10, 2026
VerdictFIFA 22 has ~2.8× Kanjozoku Game Racer's daily players (~3.7k vs ~1.3k, as of Nov 10, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- PlayStation
- Windows
- Android
- iOS
- PlayStation
- Windows
- Xbox
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- FIFA 22
- 510Down 24% past week
- Kanjozoku Game Racer
- 3Up 50% past week
FIFA 22 currently has about 170× as many peak concurrent Steam players as Kanjozoku Game Racer — 510 vs 3.
Twitch viewers
- FIFA 22
- 2Up 100% past week
- Kanjozoku Game Racer
- —
FIFA 22 currently has 2 live Twitch viewers; no comparable data is tracked for Kanjozoku Game Racer.
How these estimates are made
FIFA 22
We estimate that about 3,700 people play FIFA 22 on a typical day (most likely between 2,700 and 5,200), based on data from Nov 10, 2026. Around 2,600,000 accounts (between 2,100,000 and 3,400,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
Kanjozoku Game Racer
We estimate that about 1,300 people play Kanjozoku Game Racer on a typical day (most likely between 300 and 3,800), based on data from Nov 10, 2026. Around 120,000 accounts (between 95,000 and 160,000) have played it at some point. Kanjozoku Game Racer is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Compare two other games
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From the same developers or publishers.

