Head to head
Fellowship vs Guild Wars
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~41.8k | Up 0.5% |
| September 2026 | ~41.6k | Down 1.7% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Guild Wars
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~28.6k | Up 0.3% |
| September 2026 | ~28.5k | Up 1.7% |
| August 2026 | ~28k | Up 5.0% |
| July 2026 | ~26.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fellowship
- 240Down 46%
- Guild Wars
- —
Fellowship currently has 240 peak concurrent Steam players; no comparable data is tracked for Guild Wars.
Discord members
- Fellowship
- 104.8kDown 2.4%
- Guild Wars
- —
Fellowship currently has 104,804 Discord members; no comparable data is tracked for Guild Wars.
Twitch viewers
- Fellowship
- 23Down 4.2%
- Guild Wars
- —
Fellowship currently has 23 live Twitch viewers; no comparable data is tracked for Guild Wars.
YouTube subscribers
- Fellowship
- 21.4k
- Guild Wars
- 219k
Guild Wars currently has about 10× as many YouTube subscribers as Fellowship — 219,000 vs 21,400.
Reddit members
- Fellowship
- —
- Guild Wars
- 67.2kUp 1.1%
Guild Wars currently has 67,158 subreddit members; no comparable data is tracked for Fellowship.
How these estimates are made
Fellowship
Fellowship is estimated to have 680 – 2k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Guild Wars
Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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