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Head to head

Fate War vs Mini World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2025 · 1 year ago
November 2017 · 9 years ago

Daily players

870 – 3k
270 – 960

Estimated players

7.8kDown 1.1%
52.5k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

Fate WarMini World

Fate War

Average monthly estimated players
MonthEstimated playersChange
August 2026~7.8kUp 0.8%
July 2026~7.8k

Mini World

Average monthly estimated players
MonthEstimated playersChange
August 2026~52.5k
July 2026~52.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fate War
305Down 34%
Mini World
84Down 43%

Fate War currently has about 3.6× as many peak concurrent Steam players as Mini World — 305 vs 84.

Discord members

Fate War
35.2kUp 0.2%
Mini World

Fate War currently has 35,197 Discord members; no comparable data is tracked for Mini World.

Twitch viewers

Fate War
0
Mini World
0Down 100%

Fate War currently has 0 live Twitch viewers, while Mini World has 0.

YouTube subscribers

Fate War
1.1kUp 1.9%
Mini World
516k

Mini World currently has about 473× as many YouTube subscribers as Fate War — 516,000 vs 1,090.

Reddit members

Fate War
Mini World
148Up 0.7%

Mini World currently has 148 subreddit members; no comparable data is tracked for Fate War.

How these estimates are made

Fate War

Fate War is estimated to have 870 – 3k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mini World

Mini World is estimated to have 270 – 960 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.