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Fashion Dream vs VRChat

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2021 · 5 years ago
February 2017 · 10 years ago

Daily players

5 – 3k
110k – 400k

Estimated players

127
206.1kDown 3.7%

Available on

  • Android
  • iOS
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

Fashion DreamVRChat

Fashion Dream

Average monthly estimated players
MonthEstimated playersChange
September 2026~127
August 2026~127
July 2026~127

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~215.9kDown 1.5%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Fashion Dream
1.3k
VRChat
129kUp 1.6%

VRChat currently has about 102× as many YouTube subscribers as Fashion Dream — 129,000 vs 1,270.

Steam concurrent players

Fashion Dream
VRChat
44.1kDown 6.3%

VRChat currently has 44,084 peak concurrent Steam players; no comparable data is tracked for Fashion Dream.

Discord members

Fashion Dream
VRChat
416.7kUp 1.1%

VRChat currently has 416,675 Discord members; no comparable data is tracked for Fashion Dream.

Reddit members

Fashion Dream
VRChat
239.8kUp 0.7%

VRChat currently has 239,846 subreddit members; no comparable data is tracked for Fashion Dream.

Twitch viewers

Fashion Dream
VRChat
4.7kDown 25%

VRChat currently has 4,725 live Twitch viewers; no comparable data is tracked for Fashion Dream.

How these estimates are made

Fashion Dream

Fashion Dream is estimated to have 5 – 3k players a day. Around 3k – 310k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 110k – 400k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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