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Head to head

Farever vs Guild Wars

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2026 · 3 months ago
April 2005 · 21 years ago

Daily players

2k – 8k
No population data

Estimated players

19.7kDown 11%
28k

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

FareverGuild Wars

Farever

Average monthly estimated players
MonthEstimated playersChange
August 2026~21.7kDown 3.7%
July 2026~22.5k

Guild Wars

Average monthly estimated players
MonthEstimated playersChange
August 2026~28kUp 4.8%
July 2026~26.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Farever
878Down 59%
Guild Wars

Farever currently has 878 peak concurrent Steam players; no comparable data is tracked for Guild Wars.

Discord members

Farever
55.7kDown 0.3%
Guild Wars

Farever currently has 55,655 Discord members; no comparable data is tracked for Guild Wars.

Twitch viewers

Farever
61Up 27%
Guild Wars

Farever currently has 61 live Twitch viewers; no comparable data is tracked for Guild Wars.

YouTube subscribers

Farever
16.8kUp 0.6%
Guild Wars
215kUp 0.9%

Guild Wars currently has about 13× as many YouTube subscribers as Farever — 215,000 vs 16,800.

Reddit members

Farever
Guild Wars
65.3kUp 1.1%

Guild Wars currently has 65,289 subreddit members; no comparable data is tracked for Farever.

How these estimates are made

Farever

Farever is estimated to have 2k – 8k players a day. Around 190k – 480k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Guild Wars

Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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