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Head to head

Fallen Evolution vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2021 · 5 years ago
October 2018 · 8 years ago

Daily players

0 – 82
15 – 53

Estimated players

20Down 3.8%
26.4kUp 0.7%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

Fallen EvolutionWarface: Clutch

Fallen Evolution

Average monthly estimated players
MonthEstimated playersChange
August 2026~22Up 29%
July 2026~17

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
August 2026~26.1kUp 11%
July 2026~23.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Fallen Evolution
76
Warface: Clutch
34.2kDown 1.4%

Warface: Clutch currently has about 449× as many Discord members as Fallen Evolution — 34,154 vs 76.

Steam concurrent players

Fallen Evolution
Warface: Clutch
10Down 38%

Warface: Clutch currently has 10 peak concurrent Steam players; no comparable data is tracked for Fallen Evolution.

Twitch viewers

Fallen Evolution
Warface: Clutch
0Down 100%

Warface: Clutch currently has 0 live Twitch viewers; no comparable data is tracked for Fallen Evolution.

YouTube subscribers

Fallen Evolution
Warface: Clutch
99.7kDown 0.1%

Warface: Clutch currently has 99,700 YouTube subscribers; no comparable data is tracked for Fallen Evolution.

How these estimates are made

Fallen Evolution

Fallen Evolution is estimated to have 0 – 82 players a day. Around 210 – 26k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface: Clutch

Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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