Head to head
Fallen Earth vs Guild Wars 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Fallen Earth
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.3k | Up 1.5% |
| August 2026 | ~3.2k | Up 1.1% |
| July 2026 | ~3.2k | — |
Guild Wars 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~86.5k | Up 1.2% |
| August 2026 | ~85.5k | Up 14% |
| July 2026 | ~75.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fallen Earth
- 9Up 200%
- Guild Wars 2
- 5.1kDown 19%
Guild Wars 2 currently has about 563× as many peak concurrent Steam players as Fallen Earth — 5,065 vs 9.
Discord members
- Fallen Earth
- 7.8kUp 1.1%
- Guild Wars 2
- 47.8kUp 0.1%
Guild Wars 2 currently has about 6.1× as many Discord members as Fallen Earth — 47,762 vs 7,817.
Reddit members
- Fallen Earth
- 827Up 0.6%
- Guild Wars 2
- 427.2kUp 0.5%
Guild Wars 2 currently has about 517× as many subreddit members as Fallen Earth — 427,208 vs 827.
YouTube subscribers
- Fallen Earth
- 400
- Guild Wars 2
- 218kUp 1.4%
Guild Wars 2 currently has about 545× as many YouTube subscribers as Fallen Earth — 218,000 vs 400.
Twitch viewers
- Fallen Earth
- —
- Guild Wars 2
- 1.5kUp 34%
Guild Wars 2 currently has 1,512 live Twitch viewers; no comparable data is tracked for Fallen Earth.
How these estimates are made
Fallen Earth
Fallen Earth is estimated to have 40 – 140 players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Guild Wars 2
Guild Wars 2 is estimated to have 15k – 54k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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