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Head to head

Faehnor Online vs Guild Wars

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2026 · 9 months ago
April 2005 · 22 years ago

Daily players

No population data
No population data

Estimated players

212Up 0.7%
28.6k

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Faehnor OnlineGuild Wars

Faehnor Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~214Up 3.4%
September 2026~207Up 3.5%
August 2026~200Down 6.5%
July 2026~214—

Guild Wars

Average monthly estimated players
MonthEstimated playersChange
October 2026~28.6kUp 0.4%
September 2026~28.5kUp 1.7%
August 2026~28kUp 5.0%
July 2026~26.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Faehnor Online
0
Guild Wars
—

Faehnor Online currently has 0 peak concurrent Steam players; no comparable data is tracked for Guild Wars.

Discord members

Faehnor Online
645Down 3.6%
Guild Wars
—

Faehnor Online currently has 645 Discord members; no comparable data is tracked for Guild Wars.

Reddit members

Faehnor Online
—
Guild Wars
67.4kUp 0.9%

Guild Wars currently has 67,425 subreddit members; no comparable data is tracked for Faehnor Online.

YouTube subscribers

Faehnor Online
—
Guild Wars
219k

Guild Wars currently has 219,000 YouTube subscribers; no comparable data is tracked for Faehnor Online.

How these estimates are made

Faehnor Online

Faehnor Online is showing no measurable concurrent players on Steam. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Guild Wars

Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.