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Head to head

Exocraft vs Trove

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2019 · 7 years ago
July 2015 · 11 years ago

Daily players

5 – 18
3k – 9k

Estimated players

37Up 2.8%
31.4kDown 2.8%

Available on

  • Windows
  • macOS
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

ExocraftTrove

Exocraft

Average monthly estimated players
MonthEstimated playersChange
August 2026~37Up 23%
July 2026~30

Trove

Average monthly estimated players
MonthEstimated playersChange
August 2026~32.1kUp 1.0%
July 2026~31.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Exocraft
2
Trove
1kDown 1.6%

Trove currently has about 515× as many peak concurrent Steam players as Exocraft — 1,029 vs 2.

Discord members

Exocraft
Trove
40.3kUp 0.2%

Trove currently has 40,320 Discord members; no comparable data is tracked for Exocraft.

Reddit members

Exocraft
Trove
49.1kUp 0.2%

Trove currently has 49,145 subreddit members; no comparable data is tracked for Exocraft.

Twitch viewers

Exocraft
Trove
29Down 68%

Trove currently has 29 live Twitch viewers; no comparable data is tracked for Exocraft.

YouTube subscribers

Exocraft
Trove
59.8kUp 15%

Trove currently has 59,800 YouTube subscribers; no comparable data is tracked for Exocraft.

How these estimates are made

Exocraft

Exocraft is estimated to have 5 – 18 players a day. Around 12k – 30k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Trove

Trove is estimated to have 3k – 9k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.