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Head to head

EvoWars: New Era vs Skate.

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2025 · 2 years ago
September 2025 · 1 year ago

Daily players

15 – 53
24k – 86k

Estimated players

43.5kDown 0.2%
55.7kUp 16%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

EvoWars: New EraSkate.

EvoWars: New Era

Average monthly estimated players
MonthEstimated playersChange
October 2026~43.5kUp 0.2%
September 2026~43.4kUp 0.3%
August 2026~43.2kUp 3.9%
July 2026~41.6k—

Skate.

Average monthly estimated players
MonthEstimated playersChange
October 2026~51.7kUp 3.7%
September 2026~49.8kDown 3.2%
August 2026~51.5kDown 0.7%
July 2026~51.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EvoWars: New Era
7
Skate.
9.9kUp 151%

Skate. currently has about 1412× as many peak concurrent Steam players as EvoWars: New Era — 9,883 vs 7.

Discord members

EvoWars: New Era
46.3kUp 1.1%
Skate.
141.7k

Skate. currently has about 3.1× as many Discord members as EvoWars: New Era — 141,691 vs 46,281.

YouTube subscribers

EvoWars: New Era
341k
Skate.
—

EvoWars: New Era currently has 341,000 YouTube subscribers; no comparable data is tracked for Skate..

Twitch viewers

EvoWars: New Era
—
Skate.
111Up 21%

Skate. currently has 111 live Twitch viewers; no comparable data is tracked for EvoWars: New Era.

How these estimates are made

EvoWars: New Era

EvoWars: New Era is estimated to have 15 – 53 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Skate.

Skate. is estimated to have 24k – 86k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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