Head to head
Evolits vs The Mana World

Evolits
~83 daily · 19 – 250
Last measured Nov 11, 2026

The Mana World
~25 daily · 6 – 74
Last measured Nov 11, 2026
VerdictEvolits has ~3.3× The Mana World's daily players (~83 vs ~25, as of Nov 11, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Android
- Windows
- Linux
- macOS
- Windows
Developers
Publishers
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Reddit members
- Evolits
- 108
- The Mana World
- 77
Evolits currently has about 1.4× as many subreddit members as The Mana World — 108 vs 77.
YouTube subscribers
- Evolits
- 2.7k
- The Mana World
- 122
Evolits currently has about 22× as many YouTube subscribers as The Mana World — 2,680 vs 122.
Discord members
- Evolits
- —
- The Mana World
- 397Down 0.5% past week
The Mana World currently has 397 Discord members; no comparable data is tracked for Evolits.
How these estimates are made
Evolits
We estimate that about 83 people play Evolits on a typical day (most likely between 19 and 250), based on data from Nov 11, 2026. Around 31,000 accounts (between 11,000 and 71,000) have played it at some point. Evolits is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
The Mana World
We estimate that about 25 people play The Mana World on a typical day (most likely between 6 and 74), based on data from Nov 11, 2026. Around 11,000 accounts (between 3,900 and 26,000) have played it at some point. The Mana World is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: medium — Steam covers part of the player base, or several community signals agree.
