Head to head
Evitania Online vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Evitania Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~6.8k | Up 1.6% |
| September 2026 | ~6.7k | Up 3.0% |
| August 2026 | ~6.5k | Up 2.9% |
| July 2026 | ~6.3k | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~25.9k | Down 0.3% |
| September 2026 | ~26k | Down 0.4% |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Evitania Online
- 1.5kDown 3.4%
- Warface: Clutch
- 4
Evitania Online currently has about 372× as many peak concurrent Steam players as Warface: Clutch — 1,486 vs 4.
Discord members
- Evitania Online
- 21.1kUp 0.2%
- Warface: Clutch
- 33.2kDown 1.5%
Warface: Clutch currently has about 1.6× as many Discord members as Evitania Online — 33,236 vs 21,070.
Twitch viewers
- Evitania Online
- 26Up 53%
- Warface: Clutch
- 0Down 100%
Evitania Online currently has 26 live Twitch viewers, while Warface: Clutch has 0.
YouTube subscribers
- Evitania Online
- —
- Warface: Clutch
- 99.5kDown 0.1%
Warface: Clutch currently has 99,500 YouTube subscribers; no comparable data is tracked for Evitania Online.
How these estimates are made
Evitania Online
Evitania Online is estimated to have 4k – 14k players a day. Around 30k – 76k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface: Clutch
Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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