Head to head
Everybody Edits vs Lords Mobile
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Everybody Edits
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~106 | Up 1.0% |
| September 2026 | ~105 | |
| August 2026 | ~105 | Up 5.0% |
| July 2026 | ~100 | — |
Lords Mobile
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~83.7k | Up 0.2% |
| September 2026 | ~83.5k | Up 0.3% |
| August 2026 | ~83.2k | Up 0.5% |
| July 2026 | ~82.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Everybody Edits
- 369Up 1.1%
- Lords Mobile
- 25kUp 0.5%
Lords Mobile currently has about 68× as many subreddit members as Everybody Edits — 25,045 vs 369.
Twitch viewers
- Everybody Edits
- 0
- Lords Mobile
- 31Up 1450%
Everybody Edits currently has 0 live Twitch viewers, while Lords Mobile has 31.
YouTube subscribers
- Everybody Edits
- 689Up 0.1%
- Lords Mobile
- 169kUp 0.6%
Lords Mobile currently has about 245× as many YouTube subscribers as Everybody Edits — 169,000 vs 689.
Steam concurrent players
- Everybody Edits
- —
- Lords Mobile
- 1.1kDown 6.4%
Lords Mobile currently has 1,118 peak concurrent Steam players; no comparable data is tracked for Everybody Edits.
Discord members
- Everybody Edits
- —
- Lords Mobile
- 269k
Lords Mobile currently has 268,971 Discord members; no comparable data is tracked for Everybody Edits.
How these estimates are made
Everybody Edits
Everybody Edits is estimated to have 3 – 2k players a day. Around 3k – 280k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Lords Mobile
Lords Mobile is estimated to have 3k – 10k players a day. Around 130k – 330k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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