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Head to head

EverQuest vs Guild Wars

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 1999 · 27 years ago
April 2005 · 21 years ago

Daily players

770 – 3k
No population data

Estimated players

9.4kUp 1.0%
28kUp 0.4%

Available on

  • Windows
  • macOS
  • Windows

Player activity

Smoothed estimated players over time.

EverQuestGuild Wars

EverQuest

Average monthly estimated players
MonthEstimated playersChange
August 2026~9.2kUp 0.4%
July 2026~9.2k

Guild Wars

Average monthly estimated players
MonthEstimated playersChange
August 2026~28kUp 4.8%
July 2026~26.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EverQuest
317Down 9.2%
Guild Wars

EverQuest currently has 317 peak concurrent Steam players; no comparable data is tracked for Guild Wars.

Discord members

EverQuest
17.1kUp 0.2%
Guild Wars

EverQuest currently has 17,117 Discord members; no comparable data is tracked for Guild Wars.

Reddit members

EverQuest
31.5kUp 0.2%
Guild Wars
65kUp 0.3%

Guild Wars currently has about 2.1× as many subreddit members as EverQuest — 65,027 vs 31,485.

Twitch viewers

EverQuest
78Up 9.9%
Guild Wars

EverQuest currently has 78 live Twitch viewers; no comparable data is tracked for Guild Wars.

YouTube subscribers

EverQuest
Guild Wars
215k

Guild Wars currently has 215,000 YouTube subscribers; no comparable data is tracked for EverQuest.

How these estimates are made

EverQuest

EverQuest is estimated to have 770 – 3k players a day. Around 65k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Guild Wars

Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games

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From the same developers or publishers.