Head to head
EverQuest Legends vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
EverQuest Legends
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~22.2k | Up 8.7% |
| July 2026 | ~20.4k | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~220.8k | Up 1.3% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- EverQuest Legends
- 59.4kUp 11%
- VRChat
- 411.9kUp 0.3%
VRChat currently has about 6.9× as many Discord members as EverQuest Legends — 411,925 vs 59,368.
Twitch viewers
- EverQuest Legends
- 1.6kDown 77%
- VRChat
- 7.2kDown 4.8%
VRChat currently has about 4.3× as many live Twitch viewers as EverQuest Legends — 7,150 vs 1,647.
YouTube subscribers
- EverQuest Legends
- 6.8kUp 0.7%
- VRChat
- 127k
VRChat currently has about 19× as many YouTube subscribers as EverQuest Legends — 127,000 vs 6,760.
Steam concurrent players
- EverQuest Legends
- —
- VRChat
- 50.3kDown 9.9%
VRChat currently has 50,314 peak concurrent Steam players; no comparable data is tracked for EverQuest Legends.
Reddit members
- EverQuest Legends
- —
- VRChat
- 238.1kUp 0.2%
VRChat currently has 238,077 subreddit members; no comparable data is tracked for EverQuest Legends.
How these estimates are made
EverQuest Legends
EverQuest Legends is estimated to have 99 – 46k players a day. Around 26k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 160k – 550k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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