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Head to head

EverQuest Legends vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2026 · 2 weeks ago
September 2018 · 8 years ago

Daily players

99 – 46k
120 – 58k

Estimated players

23kUp 4.0%
48.6kUp 0.2%

Available on

  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

EverQuest LegendsRise of Kingdoms

EverQuest Legends

Average monthly estimated players
MonthEstimated playersChange
August 2026~22.2kUp 8.7%
July 2026~20.4k

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
August 2026~48.5kUp 0.2%
July 2026~48.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

EverQuest Legends
59.4kUp 11%
Rise of Kingdoms

EverQuest Legends currently has 59,368 Discord members; no comparable data is tracked for Rise of Kingdoms.

Twitch viewers

EverQuest Legends
1.6kDown 77%
Rise of Kingdoms
26Down 7.1%

EverQuest Legends currently has about 63× as many live Twitch viewers as Rise of Kingdoms — 1,647 vs 26.

YouTube subscribers

EverQuest Legends
6.8kUp 0.7%
Rise of Kingdoms
392kUp 0.3%

Rise of Kingdoms currently has about 58× as many YouTube subscribers as EverQuest Legends — 392,000 vs 6,760.

How these estimates are made

EverQuest Legends

EverQuest Legends is estimated to have 99 – 46k players a day. Around 26k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 120 – 58k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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