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Head to head

EverQuest II vs Teredor

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

November 2004 · 22 years ago
To be announced

Daily players

530 – 2k
No population data

Estimated players

2kUp 0.7%
63Up 9.0%

Available on

  • Windows

Platforms

—

Player activity

Smoothed estimated players over time.

EverQuest IITeredor

EverQuest II

Average monthly estimated players
MonthEstimated playersChange
September 2026~2kUp 0.6%
August 2026~2kDown 0.3%
July 2026~2k—

Teredor

Average monthly estimated players
MonthEstimated playersChange
September 2026~68Up 4.6%
August 2026~65Up 4.8%
July 2026~62—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EverQuest II
219Up 0.5%
Teredor
—

EverQuest II currently has 219 peak concurrent Steam players; no comparable data is tracked for Teredor.

Reddit members

EverQuest II
9.4kUp 0.7%
Teredor
12

EverQuest II currently has about 783× as many subreddit members as Teredor — 9,391 vs 12.

Twitch viewers

EverQuest II
27Up 8.0%
Teredor
—

EverQuest II currently has 27 live Twitch viewers; no comparable data is tracked for Teredor.

YouTube subscribers

EverQuest II
6.4k
Teredor
159Down 1.2%

EverQuest II currently has about 40× as many YouTube subscribers as Teredor — 6,400 vs 159.

Discord members

EverQuest II
—
Teredor
186Down 2.1%

Teredor currently has 186 Discord members; no comparable data is tracked for EverQuest II.

How these estimates are made

EverQuest II

EverQuest II is estimated to have 530 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Teredor

Teredor is estimated to have 0 – 190 players a day. Around 500 – 55k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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