Head to head
EverQuest II vs StarBreak
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
EverQuest II
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~2k | Up 0.3% |
| October 2026 | ~2k | Down 0.6% |
| September 2026 | ~2k | Up 0.6% |
| August 2026 | ~2k | Down 0.3% |
| July 2026 | ~2k | — |
StarBreak
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~363 | Down 2.2% |
| October 2026 | ~371 | Up 1.6% |
| September 2026 | ~365 | Up 4.9% |
| August 2026 | ~348 | Up 1.8% |
| July 2026 | ~342 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- EverQuest II
- 195Down 4.4%
- StarBreak
- 129Down 31%
EverQuest II currently has about 1.5× as many peak concurrent Steam players as StarBreak — 195 vs 129.
Reddit members
- EverQuest II
- 9.5kUp 0.8%
- StarBreak
- 1.3kUp 0.7%
EverQuest II currently has about 7.2× as many subreddit members as StarBreak — 9,495 vs 1,317.
Twitch viewers
- EverQuest II
- 4Down 94%
- StarBreak
- —
EverQuest II currently has 4 live Twitch viewers; no comparable data is tracked for StarBreak.
YouTube subscribers
- EverQuest II
- 6.4kUp 0.3%
- StarBreak
- 533Down 0.4%
EverQuest II currently has about 12× as many YouTube subscribers as StarBreak — 6,420 vs 533.
How these estimates are made
EverQuest II
EverQuest II is estimated to have 490 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
StarBreak
StarBreak is estimated to have 190 – 660 players a day. Around 35k – 90k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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The Eternal City
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