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Head to head

EverQuest II vs FiveM

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2004 · 22 years ago
May 2015 · 11 years ago

Daily players

620 – 2k
330 – 150k

Estimated players

2kUp 0.1%
218kUp 2.3%

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

EverQuest IIFiveM

EverQuest II

Average monthly estimated players
MonthEstimated playersChange
August 2026~2kDown 0.3%
July 2026~2k

FiveM

Average monthly estimated players
MonthEstimated playersChange
August 2026~212.4kDown 0.2%
July 2026~212.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EverQuest II
247Up 4.7%
FiveM

EverQuest II currently has 247 peak concurrent Steam players; no comparable data is tracked for FiveM.

Reddit members

EverQuest II
9.3kUp 0.9%
FiveM
95.2kUp 4.0%

FiveM currently has about 10× as many subreddit members as EverQuest II — 95,232 vs 9,341.

Twitch viewers

EverQuest II
14Down 71%
FiveM

EverQuest II currently has 14 live Twitch viewers; no comparable data is tracked for FiveM.

YouTube subscribers

EverQuest II
6.4kUp 0.2%
FiveM

EverQuest II currently has 6,400 YouTube subscribers; no comparable data is tracked for FiveM.

Discord members

EverQuest II
FiveM
812.7kUp 1.1%

FiveM currently has 812,706 Discord members; no comparable data is tracked for EverQuest II.

How these estimates are made

EverQuest II

EverQuest II is estimated to have 620 – 2k players a day. Around 70k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

FiveM

FiveM is estimated to have 330 – 150k players a day. Around 81k – 8m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.