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Head to head

Crowfall vs EverQuest II

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2021 · 5 years ago
November 2004 · 22 years ago

Daily players

30 – 14k
440 – 2k

Estimated players

2.8k
2kUp 0.2%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

CrowfallEverQuest II

Crowfall

Average monthly estimated players
MonthEstimated playersChange
October 2026~2.8kDown 0.1%
September 2026~2.8k
August 2026~2.8k
July 2026~2.8k—

EverQuest II

Average monthly estimated players
MonthEstimated playersChange
October 2026~2kDown 0.6%
September 2026~2kUp 0.6%
August 2026~2kDown 0.3%
July 2026~2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Crowfall
9.3k
EverQuest II
9.5kUp 0.9%

Crowfall and EverQuest II are nearly even on subreddit members — 9,278 vs 9,489.

YouTube subscribers

Crowfall
19kDown 0.5%
EverQuest II
6.4kUp 0.3%

Crowfall currently has about 3× as many YouTube subscribers as EverQuest II — 19,000 vs 6,420.

Steam concurrent players

Crowfall
—
EverQuest II
181Down 5.2%

EverQuest II currently has 181 peak concurrent Steam players; no comparable data is tracked for Crowfall.

Twitch viewers

Crowfall
—
EverQuest II
3Down 75%

EverQuest II currently has 3 live Twitch viewers; no comparable data is tracked for Crowfall.

How these estimates are made

Crowfall

Crowfall is estimated to have 30 – 14k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

EverQuest II

EverQuest II is estimated to have 440 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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