Head to head
Caravan Stories vs EverQuest II
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Caravan Stories
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~13 | |
| October 2026 | ~13 | |
| September 2026 | ~13 | |
| August 2026 | ~13 | |
| July 2026 | ~13 | — |
EverQuest II
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~2k | Up 0.4% |
| October 2026 | ~2k | Down 0.6% |
| September 2026 | ~2k | Up 0.6% |
| August 2026 | ~2k | Down 0.3% |
| July 2026 | ~2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Caravan Stories
- 132
- EverQuest II
- 6.4kUp 0.3%
EverQuest II currently has about 49× as many YouTube subscribers as Caravan Stories — 6,420 vs 132.
Steam concurrent players
- Caravan Stories
- —
- EverQuest II
- 195Down 4.4%
EverQuest II currently has 195 peak concurrent Steam players; no comparable data is tracked for Caravan Stories.
Reddit members
- Caravan Stories
- —
- EverQuest II
- 9.5kUp 0.8%
EverQuest II currently has 9,495 subreddit members; no comparable data is tracked for Caravan Stories.
Twitch viewers
- Caravan Stories
- —
- EverQuest II
- 55Up 20%
EverQuest II currently has 55 live Twitch viewers; no comparable data is tracked for Caravan Stories.
How these estimates are made
Caravan Stories
Caravan Stories is estimated to have 1 – 640 players a day. Around 910 – 92k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
EverQuest II
EverQuest II is estimated to have 450 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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