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Head to head

Blue Protocol vs EverQuest II

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
November 2004 · 22 years ago

Daily players

15 – 7k
580 – 2k

Estimated players

2k
2kDown 1.5%

Available on

  • Windows
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

Blue ProtocolEverQuest II

Blue Protocol

Average monthly estimated players
MonthEstimated playersChange
September 2026~2kDown 0.5%
August 2026~2k
July 2026~2k

EverQuest II

Average monthly estimated players
MonthEstimated playersChange
September 2026~2kUp 0.6%
August 2026~2kDown 0.3%
July 2026~2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Blue Protocol
2Up 100%
EverQuest II
30Up 43%

EverQuest II currently has about 15× as many live Twitch viewers as Blue Protocol — 30 vs 2.

YouTube subscribers

Blue Protocol
19.6kDown 0.5%
EverQuest II
6.4k

Blue Protocol currently has about 3.1× as many YouTube subscribers as EverQuest II — 19,600 vs 6,400.

Steam concurrent players

Blue Protocol
EverQuest II
231Up 33%

EverQuest II currently has 231 peak concurrent Steam players; no comparable data is tracked for Blue Protocol.

Reddit members

Blue Protocol
EverQuest II
9.4kUp 0.8%

EverQuest II currently has 9,385 subreddit members; no comparable data is tracked for Blue Protocol.

How these estimates are made

Blue Protocol

Blue Protocol is estimated to have 15 – 7k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

EverQuest II

EverQuest II is estimated to have 580 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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