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Head to head

Age of Wushu vs EverQuest II

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2013 · 14 years ago
November 2004 · 22 years ago

Daily players

8 – 4k
600 – 2k

Estimated players

64Up 0.9%
2kUp 0.6%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Age of WushuEverQuest II

Age of Wushu

Average monthly estimated players
MonthEstimated playersChange
September 2026~64
August 2026~64Up 3.2%
July 2026~62

EverQuest II

Average monthly estimated players
MonthEstimated playersChange
September 2026~2kUp 0.9%
August 2026~2kDown 0.3%
July 2026~2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Age of Wushu
632Up 0.8%
EverQuest II
9.4kUp 0.9%

EverQuest II currently has about 15× as many subreddit members as Age of Wushu — 9,373 vs 632.

Twitch viewers

Age of Wushu
0Down 100%
EverQuest II
36Up 80%

Age of Wushu currently has 0 live Twitch viewers, while EverQuest II has 36.

Steam concurrent players

Age of Wushu
EverQuest II
270Up 14%

EverQuest II currently has 270 peak concurrent Steam players; no comparable data is tracked for Age of Wushu.

YouTube subscribers

Age of Wushu
EverQuest II
6.4k

EverQuest II currently has 6,400 YouTube subscribers; no comparable data is tracked for Age of Wushu.

How these estimates are made

Age of Wushu

Age of Wushu is estimated to have 8 – 4k players a day. Around 7k – 640k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

EverQuest II

EverQuest II is estimated to have 600 – 2k players a day. Around 70k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.