Head to head
EverQuest II vs Rec Room
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
EverQuest II
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2k | Down 0.9% |
| September 2026 | ~2k | Up 0.2% |
| August 2026 | ~2k | Up 13% |
| July 2026 | ~1.8k | — |
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~125.3k | Down 0.9% |
| September 2026 | ~126.5k | Down 1.3% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- EverQuest II
- 184Down 20%
- Rec Room
- 64Down 36%
EverQuest II currently has about 2.9× as many peak concurrent Steam players as Rec Room — 184 vs 64.
Reddit members
- EverQuest II
- 9.4kUp 0.6%
- Rec Room
- 73.2kUp 1.0%
Rec Room currently has about 7.8× as many subreddit members as EverQuest II — 73,246 vs 9,425.
Twitch viewers
- EverQuest II
- 9Down 79%
- Rec Room
- 0Down 100%
EverQuest II currently has 9 live Twitch viewers, while Rec Room has 0.
YouTube subscribers
- EverQuest II
- 6.4k
- Rec Room
- 619kUp 0.5%
Rec Room currently has about 97× as many YouTube subscribers as EverQuest II — 619,000 vs 6,400.
Discord members
- EverQuest II
- —
- Rec Room
- 196.8kUp 0.6%
Rec Room currently has 196,832 Discord members; no comparable data is tracked for EverQuest II.
How these estimates are made
EverQuest II
EverQuest II is estimated to have 490 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rec Room
Rec Room is estimated to have 140 – 490 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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