Head to head
Eve Online vs Warface
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Eve Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~67.9k | Up 1.6% |
| August 2026 | ~66.8k | Up 0.7% |
| July 2026 | ~66.4k | — |
Warface
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~182.6k | Up 0.3% |
| August 2026 | ~182k | |
| July 2026 | ~181.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Eve Online
- 3.5kDown 33%
- Warface
- 217Down 53%
Eve Online currently has about 16× as many peak concurrent Steam players as Warface — 3,525 vs 217.
Discord members
- Eve Online
- 52kUp 1.9%
- Warface
- 337k
Warface currently has about 6.5× as many Discord members as Eve Online — 336,962 vs 52,012.
Reddit members
- Eve Online
- 223.6kUp 0.6%
- Warface
- —
Eve Online currently has 223,551 subreddit members; no comparable data is tracked for Warface.
Twitch viewers
- Eve Online
- 845Down 42%
- Warface
- 176Down 57%
Eve Online currently has about 4.8× as many live Twitch viewers as Warface — 845 vs 176.
YouTube subscribers
- Eve Online
- 232kUp 1.3%
- Warface
- 1.1m
Warface currently has about 4.8× as many YouTube subscribers as Eve Online — 1,120,000 vs 232,000.
How these estimates are made
Eve Online
Eve Online is estimated to have 12k – 44k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface
Warface is estimated to have 2k – 6k players a day. Around 83k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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