Head to head
Eve Online vs H1Z1
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Eve Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~68.9k | Up 1.4% |
| September 2026 | ~67.9k | Up 1.7% |
| August 2026 | ~66.8k | Up 0.7% |
| July 2026 | ~66.4k | — |
H1Z1
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~14.5k | Up 6.3% |
| September 2026 | ~13.7k | Up 10% |
| August 2026 | ~12.4k | Up 0.5% |
| July 2026 | ~12.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Eve Online
- 3.9kDown 17%
- H1Z1
- —
Eve Online currently has 3,923 peak concurrent Steam players; no comparable data is tracked for H1Z1.
Discord members
- Eve Online
- 52.5kUp 1.3%
- H1Z1
- —
Eve Online currently has 52,491 Discord members; no comparable data is tracked for H1Z1.
Reddit members
- Eve Online
- 224.4kUp 0.5%
- H1Z1
- 50.4kUp 0.4%
Eve Online currently has about 4.5× as many subreddit members as H1Z1 — 224,382 vs 50,397.
Twitch viewers
- Eve Online
- 1.1kDown 50%
- H1Z1
- 1.7kDown 88%
H1Z1 currently has about 1.6× as many live Twitch viewers as Eve Online — 1,680 vs 1,058.
YouTube subscribers
- Eve Online
- 236kUp 1.7%
- H1Z1
- 72.9kDown 0.1%
Eve Online currently has about 3.2× as many YouTube subscribers as H1Z1 — 236,000 vs 72,900.
How these estimates are made
Eve Online
Eve Online is estimated to have 14k – 48k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
H1Z1
H1Z1 is estimated to have 210 – 98k players a day. Around 49k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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