Head to head
Eve: Echoes vs Mabinogi Mobile

Eve: Echoes
~1.4k daily · 320 – 4.1k
Last measured Nov 8, 2026

Mabinogi Mobile
~4.5k daily · 1k – 13k
Last measured Nov 8, 2026
VerdictMabinogi Mobile has ~3.2× Eve: Echoes's daily players (~4.5k vs ~1.4k, as of Nov 8, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Android
- iOS
- Android
- iOS
- Windows
Categories
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Reddit members
- Eve: Echoes
- 24.4k
- Mabinogi Mobile
- —
Eve: Echoes currently has 24,418 subreddit members; no comparable data is tracked for Mabinogi Mobile.
Twitch viewers
- Eve: Echoes
- 3
- Mabinogi Mobile
- 253
Mabinogi Mobile currently has about 84× as many live Twitch viewers as Eve: Echoes — 253 vs 3.
YouTube subscribers
- Eve: Echoes
- 67k
- Mabinogi Mobile
- 62k
Eve: Echoes and Mabinogi Mobile are nearly even on YouTube subscribers — 67,000 vs 62,000.
How these estimates are made
Eve: Echoes
We estimate that about 1,400 people play Eve: Echoes on a typical day (most likely between 320 and 4,100), based on data from Nov 8, 2026. Around 230,000 accounts (between 79,000 and 530,000) have played it at some point. Eve: Echoes publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: medium — Steam covers part of the player base, or several community signals agree.
Mabinogi Mobile
We estimate that about 4,500 people play Mabinogi Mobile on a typical day (most likely between 1,000 and 13,000), based on data from Nov 8, 2026. Around 340,000 accounts (between 120,000 and 790,000) have played it at some point. Mabinogi Mobile publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
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