Head to head
Evaverse vs EverQuest II
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Evaverse
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~210 | Up 24% |
| August 2026 | ~170 | Up 56% |
| July 2026 | ~109 | — |
EverQuest II
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2k | Up 0.6% |
| August 2026 | ~2k | Down 0.3% |
| July 2026 | ~2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Evaverse
- 0
- EverQuest II
- 214Down 17%
Evaverse currently has 0 peak concurrent Steam players, while EverQuest II has 214.
Discord members
- Evaverse
- 425Up 169%
- EverQuest II
- —
Evaverse currently has 425 Discord members; no comparable data is tracked for EverQuest II.
Reddit members
- Evaverse
- 416
- EverQuest II
- 9.4kUp 0.8%
EverQuest II currently has about 23× as many subreddit members as Evaverse — 9,389 vs 416.
YouTube subscribers
- Evaverse
- 162
- EverQuest II
- 6.4k
EverQuest II currently has about 40× as many YouTube subscribers as Evaverse — 6,400 vs 162.
Twitch viewers
- Evaverse
- —
- EverQuest II
- 26Down 30%
EverQuest II currently has 26 live Twitch viewers; no comparable data is tracked for Evaverse.
How these estimates are made
Evaverse
Evaverse is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
EverQuest II
EverQuest II is estimated to have 550 – 2k players a day. Around 71k – 180k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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