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Head to head

Ergo Sum vs Lords Mobile

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
March 2016 · 10 years ago

Daily players

No population data
3k – 9k

Estimated players

5
82.9kDown 0.3%

Available on

  • Windows
  • Android
  • iOS

Platforms

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Ergo SumLords Mobile

Ergo Sum

Average monthly estimated players
MonthEstimated playersChange
August 2026~5Up 25%
July 2026~4

Lords Mobile

Average monthly estimated players
MonthEstimated playersChange
August 2026~83.1kUp 0.3%
July 2026~82.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Ergo Sum
15
Lords Mobile
269.1k

Lords Mobile currently has about 17937× as many Discord members as Ergo Sum — 269,055 vs 15.

YouTube subscribers

Ergo Sum
6
Lords Mobile
164k

Lords Mobile currently has about 27333× as many YouTube subscribers as Ergo Sum — 164,000 vs 6.

Steam concurrent players

Ergo Sum
Lords Mobile
1.1kDown 3.4%

Lords Mobile currently has 1,098 peak concurrent Steam players; no comparable data is tracked for Ergo Sum.

Reddit members

Ergo Sum
Lords Mobile
24.7kUp 0.1%

Lords Mobile currently has 24,728 subreddit members; no comparable data is tracked for Ergo Sum.

Twitch viewers

Ergo Sum
Lords Mobile
0

Lords Mobile currently has 0 live Twitch viewers; no comparable data is tracked for Ergo Sum.

How these estimates are made

Ergo Sum

Ergo Sum is estimated to have 0 – 34 players a day. Around 83 – 12k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Lords Mobile

Lords Mobile is estimated to have 3k – 9k players a day. Around 130k – 320k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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