Head to head
Endless World vs NosTale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Perspectives
Player activity
Smoothed estimated players over time.
Endless World
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~445 | |
| September 2026 | ~445 | |
| August 2026 | ~445 | |
| July 2026 | ~445 | — |
NosTale
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~10.3k | Up 3.3% |
| September 2026 | ~9.9k | Up 5.6% |
| August 2026 | ~9.4k | Down 0.6% |
| July 2026 | ~9.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Endless World
- 0Down 100%
- NosTale
- 158Down 40%
Endless World currently has 0 peak concurrent Steam players, while NosTale has 158.
Reddit members
- Endless World
- 154
- NosTale
- 3.8kUp 0.9%
NosTale currently has about 25× as many subreddit members as Endless World — 3,776 vs 154.
YouTube subscribers
- Endless World
- 61
- NosTale
- 6.6kUp 0.2%
NosTale currently has about 108× as many YouTube subscribers as Endless World — 6,610 vs 61.
Discord members
- Endless World
- —
- NosTale
- 31.3kDown 0.5%
NosTale currently has 31,332 Discord members; no comparable data is tracked for Endless World.
Twitch viewers
- Endless World
- —
- NosTale
- 8Down 56%
NosTale currently has 8 live Twitch viewers; no comparable data is tracked for Endless World.
How these estimates are made
Endless World
Endless World is showing no measurable concurrent players on Steam. Around 96k – 240k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
NosTale
NosTale is estimated to have 620 – 2k players a day. Around 85k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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