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Head to head

Elyon vs Raid: Shadow Legends

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2021 · 5 years ago
July 2018 · 8 years ago

Daily players

3 – 9
3k – 12k

Estimated players

932
144.8kDown 0.4%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

ElyonRaid: Shadow Legends

Elyon

Average monthly estimated players
MonthEstimated playersChange
August 2026~932
July 2026~932

Raid: Shadow Legends

Average monthly estimated players
MonthEstimated playersChange
August 2026~145.3kUp 13%
July 2026~128.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Elyon
0Down 100%
Raid: Shadow Legends
1kDown 15%

Elyon currently has 0 peak concurrent Steam players, while Raid: Shadow Legends has 1,026.

Reddit members

Elyon
5k
Raid: Shadow Legends
414k

Raid: Shadow Legends currently has about 83× as many subreddit members as Elyon — 413,991 vs 4,963.

Discord members

Elyon
Raid: Shadow Legends
250.2kUp 0.1%

Raid: Shadow Legends currently has 250,216 Discord members; no comparable data is tracked for Elyon.

Twitch viewers

Elyon
Raid: Shadow Legends
227Down 64%

Raid: Shadow Legends currently has 227 live Twitch viewers; no comparable data is tracked for Elyon.

YouTube subscribers

Elyon
Raid: Shadow Legends
189k

Raid: Shadow Legends currently has 189,000 YouTube subscribers; no comparable data is tracked for Elyon.

How these estimates are made

Elyon

Elyon is estimated to have 3 – 9 players a day. Around 98k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Raid: Shadow Legends

Raid: Shadow Legends is estimated to have 3k – 12k players a day. Around 66k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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