Head to head
Elite: Dangerous vs Warped Universe
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~89.9k | Down 0.4% |
| July 2026 | ~90.3k | — |
Warped Universe
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~1.7k | Up 19% |
| July 2026 | ~1.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 3.4kDown 36%
- Warped Universe
- 0Down 100%
Elite: Dangerous currently has 3,371 peak concurrent Steam players, while Warped Universe has 0.
Discord members
- Elite: Dangerous
- 70.5kUp 0.9%
- Warped Universe
- 8.2kDown 0.7%
Elite: Dangerous currently has about 8.6× as many Discord members as Warped Universe — 70,470 vs 8,227.
Reddit members
- Elite: Dangerous
- 387.5kUp 0.4%
- Warped Universe
- 85
Elite: Dangerous currently has about 4559× as many subreddit members as Warped Universe — 387,492 vs 85.
Twitch viewers
- Elite: Dangerous
- 245Down 55%
- Warped Universe
- 0
Elite: Dangerous currently has 245 live Twitch viewers, while Warped Universe has 0.
YouTube subscribers
- Elite: Dangerous
- 171k
- Warped Universe
- —
Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for Warped Universe.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 12k – 42k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warped Universe
Warped Universe is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


