Head to head
Elite: Dangerous vs End of Nations
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Windows
Categories
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 4.7kDown 13%
- End of Nations
- —
Elite: Dangerous currently has 4,660 peak concurrent Steam players; no comparable data is tracked for End of Nations.
Discord members
- Elite: Dangerous
- 70.9kUp 0.6%
- End of Nations
- —
Elite: Dangerous currently has 70,940 Discord members; no comparable data is tracked for End of Nations.
Reddit members
- Elite: Dangerous
- 389.4kUp 0.4%
- End of Nations
- —
Elite: Dangerous currently has 389,361 subreddit members; no comparable data is tracked for End of Nations.
Twitch viewers
- Elite: Dangerous
- 354Down 8.3%
- End of Nations
- —
Elite: Dangerous currently has 354 live Twitch viewers; no comparable data is tracked for End of Nations.
YouTube subscribers
- Elite: Dangerous
- 171k
- End of Nations
- —
Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for End of Nations.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 12k – 43k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
End of Nations
Not enough data collected to estimate this game yet.
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