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Head to head

Elite: Dangerous vs End of Nations

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

December 2014 · 12 years ago
To be announced

Daily players

12k – 43k
No population data

Estimated players

89.5kUp 0.7%
—

Available on

  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Windows

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Elite: Dangerous
4.7kDown 13%
End of Nations
—

Elite: Dangerous currently has 4,660 peak concurrent Steam players; no comparable data is tracked for End of Nations.

Discord members

Elite: Dangerous
70.9kUp 0.6%
End of Nations
—

Elite: Dangerous currently has 70,940 Discord members; no comparable data is tracked for End of Nations.

Reddit members

Elite: Dangerous
389.4kUp 0.4%
End of Nations
—

Elite: Dangerous currently has 389,361 subreddit members; no comparable data is tracked for End of Nations.

Twitch viewers

Elite: Dangerous
354Down 8.3%
End of Nations
—

Elite: Dangerous currently has 354 live Twitch viewers; no comparable data is tracked for End of Nations.

YouTube subscribers

Elite: Dangerous
171k
End of Nations
—

Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for End of Nations.

How these estimates are made

Elite: Dangerous

Elite: Dangerous is estimated to have 12k – 43k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

End of Nations

Not enough data collected to estimate this game yet.

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