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Head to head

Dungeon Blitz vs World of Warcraft

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 14 years ago
November 2004 · 22 years ago

Daily players

4 – 2k
650 – 300k

Estimated players

215
563.3kDown 0.4%

Available on

  • Browser
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Dungeon BlitzWorld of Warcraft

Dungeon Blitz

Average monthly estimated players
MonthEstimated playersChange
August 2026~215Up 2.4%
July 2026~210

World of Warcraft

Average monthly estimated players
MonthEstimated playersChange
August 2026~563.8kUp 13%
July 2026~500.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Dungeon Blitz
320
World of Warcraft
3.2m

World of Warcraft currently has about 9862× as many subreddit members as Dungeon Blitz — 3,155,848 vs 320.

YouTube subscribers

Dungeon Blitz
1.8k
World of Warcraft
1.9m

World of Warcraft currently has about 1060× as many YouTube subscribers as Dungeon Blitz — 1,940,000 vs 1,830.

Discord members

Dungeon Blitz
World of Warcraft
165kUp 0.4%

World of Warcraft currently has 164,980 Discord members; no comparable data is tracked for Dungeon Blitz.

Twitch viewers

Dungeon Blitz
World of Warcraft
28.4kUp 0.2%

World of Warcraft currently has 28,387 live Twitch viewers; no comparable data is tracked for Dungeon Blitz.

How these estimates are made

Dungeon Blitz

Dungeon Blitz is estimated to have 4 – 2k players a day. Around 3k – 340k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

World of Warcraft

World of Warcraft is estimated to have 650 – 300k players a day. Around 120k – 12m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.