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Head to head

Dreamland vs Metin2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2024 · 3 years ago
December 2006 · 20 years ago

Daily players

No population data
3 – 9

Estimated players

12Up 4.3%
38.5kDown 4.5%

Available on

  • Windows

Platforms

Player activity

Smoothed estimated players over time.

DreamlandMetin2

Dreamland

Average monthly estimated players
MonthEstimated playersChange
September 2026~12Down 7.7%
August 2026~13Up 18%
July 2026~11

Metin2

Average monthly estimated players
MonthEstimated playersChange
September 2026~39.2kUp 2.6%
August 2026~38.2kUp 20%
July 2026~31.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Dreamland
48
Metin2
146.8kUp 0.4%

Metin2 currently has about 3059× as many Discord members as Dreamland — 146,846 vs 48.

YouTube subscribers

Dreamland
6
Metin2
22.5kUp 0.4%

Metin2 currently has about 3750× as many YouTube subscribers as Dreamland — 22,500 vs 6.

Steam concurrent players

Dreamland
Metin2
1Down 67%

Metin2 currently has 1 peak concurrent Steam players; no comparable data is tracked for Dreamland.

Reddit members

Dreamland
Metin2
9.2kUp 3.4%

Metin2 currently has 9,244 subreddit members; no comparable data is tracked for Dreamland.

Twitch viewers

Dreamland
Metin2
998Down 77%

Metin2 currently has 998 live Twitch viewers; no comparable data is tracked for Dreamland.

How these estimates are made

Dreamland

Dreamland is showing no measurable concurrent players on Steam. Around 750 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Metin2

Metin2 is estimated to have 3 – 9 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.