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Head to head

Dreadmyst vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2026 · 9 months ago
October 2018 · 8 years ago

Daily players

13 – 44
23 – 79

Estimated players

6.3kUp 2.4%
25.8kUp 0.5%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

DreadmystWarface: Clutch

Dreadmyst

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.5kDown 5.0%
August 2026~6.8kDown 3.1%
July 2026~7k—

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
September 2026~26kDown 0.4%
August 2026~26.1kUp 11%
July 2026~23.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dreadmyst
4Down 56%
Warface: Clutch
2Down 67%

Dreadmyst currently has about 2× as many peak concurrent Steam players as Warface: Clutch — 4 vs 2.

Discord members

Dreadmyst
18.5kDown 3.8%
Warface: Clutch
33.6kDown 1.5%

Warface: Clutch currently has about 1.8× as many Discord members as Dreadmyst — 33,593 vs 18,477.

Twitch viewers

Dreadmyst
0
Warface: Clutch
0Down 100%

Dreadmyst currently has 0 live Twitch viewers, while Warface: Clutch has 0.

YouTube subscribers

Dreadmyst
865Down 0.3%
Warface: Clutch
99.6kDown 0.1%

Warface: Clutch currently has about 115× as many YouTube subscribers as Dreadmyst — 99,600 vs 865.

How these estimates are made

Dreadmyst

Dreadmyst is estimated to have 13 – 44 players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface: Clutch

Warface: Clutch is estimated to have 23 – 79 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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