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Head to head

Dreadmyst vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2026 · 9 months ago
October 2018 · 8 years ago

Daily players

13 – 44
18 – 62

Estimated players

5.9kDown 10%
25.8kDown 1.7%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

DreadmystWarface: Clutch

Dreadmyst

Average monthly estimated players
MonthEstimated playersChange
October 2026~6.2kDown 3.5%
September 2026~6.5kDown 5.1%
August 2026~6.8kDown 3.1%
July 2026~7k—

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
October 2026~25.9kDown 0.3%
September 2026~26kDown 0.4%
August 2026~26.1kUp 11%
July 2026~23.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dreadmyst
3Down 25%
Warface: Clutch
5Up 25%

Warface: Clutch currently has about 1.7× as many peak concurrent Steam players as Dreadmyst — 5 vs 3.

Discord members

Dreadmyst
18.1kDown 3.7%
Warface: Clutch
33.3kDown 1.5%

Warface: Clutch currently has about 1.8× as many Discord members as Dreadmyst — 33,265 vs 18,051.

Twitch viewers

Dreadmyst
0
Warface: Clutch
0Down 100%

Dreadmyst currently has 0 live Twitch viewers, while Warface: Clutch has 0.

YouTube subscribers

Dreadmyst
869Up 0.3%
Warface: Clutch
99.5kDown 0.1%

Warface: Clutch currently has about 114× as many YouTube subscribers as Dreadmyst — 99,500 vs 869.

How these estimates are made

Dreadmyst

Dreadmyst is estimated to have 13 – 44 players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface: Clutch

Warface: Clutch is estimated to have 18 – 62 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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