Head to head
Dragon and Home vs Metin2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Dragon and Home
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~508 | Down 0.6% |
| September 2026 | ~511 | Down 1.0% |
| August 2026 | ~516 | Up 14% |
| July 2026 | ~451 | — |
Metin2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~39.1k | Up 0.6% |
| September 2026 | ~38.8k | Up 1.7% |
| August 2026 | ~38.2k | Up 20% |
| July 2026 | ~31.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dragon and Home
- 1Down 75%
- Metin2
- 1
Dragon and Home and Metin2 are nearly even on peak concurrent Steam players — 1 vs 1.
Discord members
- Dragon and Home
- 1.1kDown 0.7%
- Metin2
- 147.1kUp 0.2%
Metin2 currently has about 134× as many Discord members as Dragon and Home — 147,108 vs 1,099.
Twitch viewers
- Dragon and Home
- 0Down 100%
- Metin2
- 258Down 87%
Dragon and Home currently has 0 live Twitch viewers, while Metin2 has 258.
YouTube subscribers
- Dragon and Home
- 916Down 0.1%
- Metin2
- 22.8kUp 1.3%
Metin2 currently has about 25× as many YouTube subscribers as Dragon and Home — 22,800 vs 916.
Reddit members
- Dragon and Home
- —
- Metin2
- 9.6kUp 3.7%
Metin2 currently has 9,571 subreddit members; no comparable data is tracked for Dragon and Home.
How these estimates are made
Dragon and Home
Dragon and Home is estimated to have 5 – 18 players a day. Around 37k – 95k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Metin2
Metin2 is estimated to have 8 – 26 players a day. Around 270k – 700k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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