Head to head
Doomsday: Last Survivors vs Trolddom
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Doomsday: Last Survivors
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~94.5k | Up 0.3% |
| September 2026 | ~94.3k | Up 1.1% |
| August 2026 | ~93.2k | Up 18% |
| July 2026 | ~78.7k | — |
Trolddom
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~225 | Down 3.4% |
| September 2026 | ~233 | Down 3.3% |
| August 2026 | ~241 | Down 4.0% |
| July 2026 | ~251 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Doomsday: Last Survivors
- 971Down 2.7%
- Trolddom
- 2
Doomsday: Last Survivors currently has about 486× as many peak concurrent Steam players as Trolddom — 971 vs 2.
Discord members
- Doomsday: Last Survivors
- 408.8kUp 0.7%
- Trolddom
- 681Down 3.1%
Doomsday: Last Survivors currently has about 600× as many Discord members as Trolddom — 408,802 vs 681.
Twitch viewers
- Doomsday: Last Survivors
- 134Up 6.3%
- Trolddom
- —
Doomsday: Last Survivors currently has 134 live Twitch viewers; no comparable data is tracked for Trolddom.
YouTube subscribers
- Doomsday: Last Survivors
- 38.5kUp 2.4%
- Trolddom
- —
Doomsday: Last Survivors currently has 38,500 YouTube subscribers; no comparable data is tracked for Trolddom.
How these estimates are made
Doomsday: Last Survivors
Doomsday: Last Survivors is estimated to have 2k – 9k players a day. Around 27k – 69k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Trolddom
Trolddom is estimated to have 5 – 18 players a day. Around 8k – 19k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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