Head to head
Doomsday: Last Survivors vs iRacing
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Doomsday: Last Survivors
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~93.1k | Up 18% |
| July 2026 | ~78.7k | — |
iRacing
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~54.6k | |
| July 2026 | ~54.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Doomsday: Last Survivors
- 617Down 24%
- iRacing
- 691Down 2.8%
Doomsday: Last Survivors and iRacing are nearly even on peak concurrent Steam players — 617 vs 691.
Discord members
- Doomsday: Last Survivors
- 404.9kUp 0.7%
- iRacing
- —
Doomsday: Last Survivors currently has 404,891 Discord members; no comparable data is tracked for iRacing.
Twitch viewers
- Doomsday: Last Survivors
- 1Down 50%
- iRacing
- 1.3kDown 42%
iRacing currently has about 1281× as many live Twitch viewers as Doomsday: Last Survivors — 1,281 vs 1.
YouTube subscribers
- Doomsday: Last Survivors
- 35.9kUp 1.4%
- iRacing
- 286kUp 0.4%
iRacing currently has about 8× as many YouTube subscribers as Doomsday: Last Survivors — 286,000 vs 35,900.
Reddit members
- Doomsday: Last Survivors
- —
- iRacing
- 243.5kUp 0.7%
iRacing currently has 243,475 subreddit members; no comparable data is tracked for Doomsday: Last Survivors.
How these estimates are made
Doomsday: Last Survivors
Doomsday: Last Survivors is estimated to have 2k – 7k players a day. Around 26k – 67k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
iRacing
iRacing is estimated to have 2k – 8k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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