Head to head
Doomsday: Last Survivors vs Galaxy Life
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Browser
- Android
- iOS
- Windows
- Linux
Player activity
Smoothed estimated players over time.
Doomsday: Last Survivors
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~94.3k | Up 1.1% |
| August 2026 | ~93.2k | Up 18% |
| July 2026 | ~78.7k | — |
Galaxy Life
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~9.4k | Up 3.6% |
| August 2026 | ~9.1k | Up 17% |
| July 2026 | ~7.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Doomsday: Last Survivors
- 744Down 0.9%
- Galaxy Life
- 312Down 2.8%
Doomsday: Last Survivors currently has about 2.4× as many peak concurrent Steam players as Galaxy Life — 744 vs 312.
Discord members
- Doomsday: Last Survivors
- 407.4kUp 0.4%
- Galaxy Life
- 31kUp 0.2%
Doomsday: Last Survivors currently has about 13× as many Discord members as Galaxy Life — 407,421 vs 31,012.
Twitch viewers
- Doomsday: Last Survivors
- 162Up 161%
- Galaxy Life
- 0Down 100%
Doomsday: Last Survivors currently has 162 live Twitch viewers, while Galaxy Life has 0.
YouTube subscribers
- Doomsday: Last Survivors
- 38kUp 5.8%
- Galaxy Life
- 3.2kUp 0.3%
Doomsday: Last Survivors currently has about 12× as many YouTube subscribers as Galaxy Life — 38,000 vs 3,230.
How these estimates are made
Doomsday: Last Survivors
Doomsday: Last Survivors is estimated to have 2k – 7k players a day. Around 27k – 69k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Galaxy Life
Galaxy Life is estimated to have 890 – 3k players a day. Around 180k – 450k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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