Head to head
Dofus vs SoulWorker
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Browser
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Dofus
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~11.7k | Down 1.2% |
| September 2026 | ~11.9k | |
| August 2026 | ~11.9k | Up 1.9% |
| July 2026 | ~11.6k | — |
SoulWorker
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.9k | Up 0.1% |
| September 2026 | ~2.9k | Up 3.1% |
| August 2026 | ~2.8k | Up 0.6% |
| July 2026 | ~2.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dofus
- 0Down 100%
- SoulWorker
- 74Down 67%
Dofus currently has 0 peak concurrent Steam players, while SoulWorker has 74.
Reddit members
- Dofus
- 39.5kUp 1.2%
- SoulWorker
- 6.9kUp 0.1%
Dofus currently has about 5.7× as many subreddit members as SoulWorker — 39,545 vs 6,884.
Twitch viewers
- Dofus
- 743Down 71%
- SoulWorker
- 0Down 100%
Dofus currently has 743 live Twitch viewers, while SoulWorker has 0.
YouTube subscribers
- Dofus
- 73.4kUp 0.1%
- SoulWorker
- —
Dofus currently has 73,400 YouTube subscribers; no comparable data is tracked for SoulWorker.
Discord members
- Dofus
- —
- SoulWorker
- 2.8kUp 1.5%
SoulWorker currently has 2,844 Discord members; no comparable data is tracked for Dofus.
How these estimates are made
Dofus
Dofus is estimated to have 3 – 9 players a day. Around 17k – 44k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SoulWorker
SoulWorker is estimated to have 560 – 2k players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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