Head to head
Digimon Masters Online vs Guild Wars
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Digimon Masters Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2k | Up 0.6% |
| August 2026 | ~2k | Up 0.7% |
| July 2026 | ~2k | — |
Guild Wars
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.5k | Up 1.5% |
| August 2026 | ~28k | Up 5.0% |
| July 2026 | ~26.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Digimon Masters Online
- 132Down 24%
- Guild Wars
- —
Digimon Masters Online currently has 132 peak concurrent Steam players; no comparable data is tracked for Guild Wars.
Reddit members
- Digimon Masters Online
- 10.6kUp 0.7%
- Guild Wars
- 66.5kUp 1.9%
Guild Wars currently has about 6.3× as many subreddit members as Digimon Masters Online — 66,512 vs 10,639.
Twitch viewers
- Digimon Masters Online
- 137Down 3.5%
- Guild Wars
- —
Digimon Masters Online currently has 137 live Twitch viewers; no comparable data is tracked for Guild Wars.
YouTube subscribers
- Digimon Masters Online
- —
- Guild Wars
- 219kUp 1.9%
Guild Wars currently has 219,000 YouTube subscribers; no comparable data is tracked for Digimon Masters Online.
How these estimates are made
Digimon Masters Online
Digimon Masters Online is estimated to have 350 – 1k players a day. Around 170k – 430k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Guild Wars
Guild Wars is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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