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Head to head

Diep.io vs The Swordsmen X: Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2016 · 10 years ago
April 2023 · 3 years ago

Daily players

64 – 30k
5 – 18

Estimated players

25.5kDown 3.1%
58Up 1.7%

Available on

  • Browser
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Diep.ioThe Swordsmen X: Survival

Diep.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~26kUp 1.6%
September 2026~25.6kUp 2.0%
August 2026~25.1kUp 0.5%
July 2026~25k—

The Swordsmen X: Survival

Average monthly estimated players
MonthEstimated playersChange
October 2026~58Down 1.7%
September 2026~59
August 2026~59Up 20%
July 2026~49—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Diep.io
79.5kUp 5.4%
The Swordsmen X: Survival
—

Diep.io currently has 79,452 Discord members; no comparable data is tracked for The Swordsmen X: Survival.

Reddit members

Diep.io
59.6kUp 0.1%
The Swordsmen X: Survival
—

Diep.io currently has 59,598 subreddit members; no comparable data is tracked for The Swordsmen X: Survival.

Twitch viewers

Diep.io
0Down 100%
The Swordsmen X: Survival
—

Diep.io currently has 0 live Twitch viewers; no comparable data is tracked for The Swordsmen X: Survival.

Steam concurrent players

Diep.io
—
The Swordsmen X: Survival
2

The Swordsmen X: Survival currently has 2 peak concurrent Steam players; no comparable data is tracked for Diep.io.

How these estimates are made

Diep.io

Diep.io is estimated to have 64 – 30k players a day. Around 22k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Swordsmen X: Survival

The Swordsmen X: Survival is estimated to have 5 – 18 players a day. Around 18k – 45k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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