Head to head
Diep.io vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Android
- iOS
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Diep.io
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~26.9k | Up 5.1% |
| September 2026 | ~25.6k | Up 2.0% |
| August 2026 | ~25.1k | Up 0.5% |
| July 2026 | ~25k | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~90.4k | Up 0.6% |
| September 2026 | ~89.9k | Down 0.5% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Diep.io
- 81.7kUp 4.0%
- The Elder Scrolls Online
- 63.1kUp 0.2%
Diep.io currently has about 1.3× as many Discord members as The Elder Scrolls Online — 81,689 vs 63,106.
Reddit members
- Diep.io
- 59.7kUp 0.1%
- The Elder Scrolls Online
- 509.5kUp 0.4%
The Elder Scrolls Online currently has about 8.5× as many subreddit members as Diep.io — 509,538 vs 59,658.
Twitch viewers
- Diep.io
- 0Down 100%
- The Elder Scrolls Online
- 457Down 82%
Diep.io currently has 0 live Twitch viewers, while The Elder Scrolls Online has 457.
Steam concurrent players
- Diep.io
- —
- The Elder Scrolls Online
- 6.4kDown 38%
The Elder Scrolls Online currently has 6,415 peak concurrent Steam players; no comparable data is tracked for Diep.io.
How these estimates are made
Diep.io
Diep.io is estimated to have 72 – 33k players a day. Around 24k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 22k – 79k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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