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Head to head

Diablo IV vs Warp Nexus

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
December 2022 · 4 years ago

Daily players

12k – 43k
3 – 2k

Estimated players

218.1kDown 0.1%
794

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

Diablo IVWarp Nexus

Diablo IV

Average monthly estimated players
MonthEstimated playersChange
August 2026~219.4kDown 0.5%
July 2026~220.5k

Warp Nexus

Average monthly estimated players
MonthEstimated playersChange
August 2026~800Up 3.2%
July 2026~775

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Diablo IV
3.3kDown 73%
Warp Nexus

Diablo IV currently has 3,282 peak concurrent Steam players; no comparable data is tracked for Warp Nexus.

Reddit members

Diablo IV
1.5mUp 0.3%
Warp Nexus
3.2k

Diablo IV currently has about 468× as many subreddit members as Warp Nexus — 1,483,865 vs 3,171.

Twitch viewers

Diablo IV
497Down 84%
Warp Nexus

Diablo IV currently has 497 live Twitch viewers; no comparable data is tracked for Warp Nexus.

YouTube subscribers

Diablo IV
597kUp 0.2%
Warp Nexus
448Down 0.2%

Diablo IV currently has about 1333× as many YouTube subscribers as Warp Nexus — 597,000 vs 448.

Discord members

Diablo IV
Warp Nexus
1.9k

Warp Nexus currently has 1,922 Discord members; no comparable data is tracked for Diablo IV.

How these estimates are made

Diablo IV

Diablo IV is estimated to have 12k – 43k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warp Nexus

Warp Nexus is estimated to have 3 – 2k players a day. Around 3k – 280k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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