Head to head
Diablo IV vs MapleStory M
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Android
- iOS
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Diablo IV
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~221.5k | Up 1.0% |
| August 2026 | ~219.3k | Down 0.6% |
| July 2026 | ~220.5k | — |
MapleStory M
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~11.4k | Up 0.7% |
| August 2026 | ~11.4k | Up 0.5% |
| July 2026 | ~11.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Diablo IV
- 9.7kUp 49%
- MapleStory M
- 315Down 29%
Diablo IV currently has about 31× as many peak concurrent Steam players as MapleStory M — 9,708 vs 315.
Reddit members
- Diablo IV
- 1.5mUp 0.2%
- MapleStory M
- 33.1kUp 0.4%
Diablo IV currently has about 45× as many subreddit members as MapleStory M — 1,485,898 vs 33,119.
Twitch viewers
- Diablo IV
- 13.5kUp 501%
- MapleStory M
- 3Down 73%
Diablo IV currently has about 4492× as many live Twitch viewers as MapleStory M — 13,476 vs 3.
YouTube subscribers
- Diablo IV
- 600kUp 0.5%
- MapleStory M
- 11.1kUp 0.9%
Diablo IV currently has about 54× as many YouTube subscribers as MapleStory M — 600,000 vs 11,100.
Discord members
- Diablo IV
- —
- MapleStory M
- 21.3kUp 2.3%
MapleStory M currently has 21,333 Discord members; no comparable data is tracked for Diablo IV.
How these estimates are made
Diablo IV
Diablo IV is estimated to have 31k – 110k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
MapleStory M
MapleStory M is estimated to have 950 – 3k players a day. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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