Head to head
Diablo Immortal vs Sword of Justice
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Diablo Immortal
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~72k | — |
Sword of Justice
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~12.5k | Up 19% |
| July 2026 | ~10.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Diablo Immortal
- 519.6k
- Sword of Justice
- 3kUp 0.3%
Diablo Immortal currently has about 172× as many subreddit members as Sword of Justice — 519,628 vs 3,013.
Twitch viewers
- Diablo Immortal
- 38Up 36%
- Sword of Justice
- 79Down 23%
Sword of Justice currently has about 2.1× as many live Twitch viewers as Diablo Immortal — 79 vs 38.
YouTube subscribers
- Diablo Immortal
- 47.6k
- Sword of Justice
- 21.1kUp 5.0%
Diablo Immortal currently has about 2.3× as many YouTube subscribers as Sword of Justice — 47,600 vs 21,100.
Steam concurrent players
- Diablo Immortal
- —
- Sword of Justice
- 466Up 37%
Sword of Justice currently has 466 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.
Discord members
- Diablo Immortal
- —
- Sword of Justice
- 31.7kDown 0.3%
Sword of Justice currently has 31,744 Discord members; no comparable data is tracked for Diablo Immortal.
How these estimates are made
Diablo Immortal
Diablo Immortal is estimated to have 140 – 65k players a day. Around 43k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Sword of Justice
Sword of Justice is estimated to have 1k – 4k players a day. Around 47k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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