Head to head
Diablo Immortal vs Strinova
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Diablo Immortal
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~72.6k | Up 0.4% |
| September 2026 | ~72.3k | Up 0.4% |
| August 2026 | ~72k | — |
Strinova
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~51.6k | Down 1.1% |
| September 2026 | ~52.1k | Up 1.1% |
| August 2026 | ~51.6k | Up 1.2% |
| July 2026 | ~50.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Diablo Immortal
- 523.7kUp 0.7%
- Strinova
- 16.2kUp 0.9%
Diablo Immortal currently has about 32× as many subreddit members as Strinova — 523,707 vs 16,181.
Twitch viewers
- Diablo Immortal
- 19Down 46%
- Strinova
- 197Down 48%
Strinova currently has about 10× as many live Twitch viewers as Diablo Immortal — 197 vs 19.
YouTube subscribers
- Diablo Immortal
- 48.3kUp 1.5%
- Strinova
- 26.8kUp 0.4%
Diablo Immortal currently has about 1.8× as many YouTube subscribers as Strinova — 48,300 vs 26,800.
Steam concurrent players
- Diablo Immortal
- —
- Strinova
- 1kDown 62%
Strinova currently has 1,019 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.
Discord members
- Diablo Immortal
- —
- Strinova
- 145.5k
Strinova currently has 145,524 Discord members; no comparable data is tracked for Diablo Immortal.
How these estimates are made
Diablo Immortal
Diablo Immortal is estimated to have 150 – 69k players a day. Around 44k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Strinova
Strinova is estimated to have 5k – 18k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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