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Head to head

Diablo Immortal vs Stick Fight: The Game

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2022 · 4 years ago
September 2017 · 9 years ago

Daily players

130 – 62k
940 – 3k

Estimated players

72k
50.7kUp 1.5%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Diablo ImmortalStick Fight: The Game

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
August 2026~72k

Stick Fight: The Game

Average monthly estimated players
MonthEstimated playersChange
August 2026~50.1kUp 1.0%
July 2026~49.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Diablo Immortal
519.6k
Stick Fight: The Game
5.9kUp 0.3%

Diablo Immortal currently has about 88× as many subreddit members as Stick Fight: The Game — 519,620 vs 5,907.

Twitch viewers

Diablo Immortal
38Up 36%
Stick Fight: The Game
5Up 150%

Diablo Immortal currently has about 7.6× as many live Twitch viewers as Stick Fight: The Game — 38 vs 5.

YouTube subscribers

Diablo Immortal
47.6k
Stick Fight: The Game
374kUp 3.0%

Stick Fight: The Game currently has about 7.9× as many YouTube subscribers as Diablo Immortal — 374,000 vs 47,600.

Steam concurrent players

Diablo Immortal
Stick Fight: The Game
268Down 2.2%

Stick Fight: The Game currently has 268 peak concurrent Steam players; no comparable data is tracked for Diablo Immortal.

How these estimates are made

Diablo Immortal

Diablo Immortal is estimated to have 130 – 62k players a day. Around 42k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stick Fight: The Game

Stick Fight: The Game is estimated to have 940 – 3k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.