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Head to head

Diablo Immortal vs Guild Wars 3

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

June 2022 · 4 years ago
To be announced

Daily players

120 – 56k
No population data

Estimated players

72.7k
45.5kUp 1.1%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • PlayStation

Player activity

Smoothed estimated players over time.

Diablo ImmortalGuild Wars 3

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
October 2026~72.7kUp 0.5%
September 2026~72.3kUp 0.4%
August 2026~72k—

Guild Wars 3

Average monthly estimated players
MonthEstimated playersChange
October 2026~44.9kUp 3.3%
September 2026~43.4kUp 4.4%
August 2026~41.6kUp 5.2%
July 2026~39.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Diablo Immortal
524.2kUp 0.4%
Guild Wars 3
34.8kUp 2.9%

Diablo Immortal currently has about 15× as many subreddit members as Guild Wars 3 — 524,170 vs 34,782.

Twitch viewers

Diablo Immortal
20Down 20%
Guild Wars 3
—

Diablo Immortal currently has 20 live Twitch viewers; no comparable data is tracked for Guild Wars 3.

YouTube subscribers

Diablo Immortal
48.4kUp 1.3%
Guild Wars 3
219k

Guild Wars 3 currently has about 4.5× as many YouTube subscribers as Diablo Immortal — 219,000 vs 48,400.

Discord members

Diablo Immortal
—
Guild Wars 3
58.5kUp 2.9%

Guild Wars 3 currently has 58,493 Discord members; no comparable data is tracked for Diablo Immortal.

How these estimates are made

Diablo Immortal

Diablo Immortal is estimated to have 120 – 56k players a day. Around 41k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Guild Wars 3

Guild Wars 3 is estimated to have 83 – 39k players a day. Around 32k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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